Check out Event Photos taken by Scavenger Hunt Participants
Families with Middle School aged students moved through a scavenger hunt of playful invention exhibits to score points. They chose 1 of 3 point levels per exhibit. The 3 families with most points won a Meijer's Invention Adventure Back Pack to begin inventing at home.
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The Meijer's Invention Adventure Back Pack includes 
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Items to spark INVENTING
BackPack
iPAD Mini
Headphones
Smithsonian Science Lab
Scrabble Board Game
Drawing Paper
Journal
Mechanical Pencils
Colored Pencils
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The WINNERS
were :
Rich Family
(Kirk and Erica )
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Heard Family
(Venus and Destiny)
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Jackson Family
(Kerri and Kevin, Chalei, Laschay )
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ARTS and SCRAPS Families invented a tool or vehicle with scraps
Creativity is refreshing for young people of all ages 12 -93
DASI SOLUTIONS Computer Aided Design and 3-D Printing
Can You Believe the Apple it is creating from a design on a computer screen?!?
DAVID L. HEAD FOUNDATION Granville T. Woods
"The Black Edison" who sold 2 patents to GE that are still being used today
DETROIT AIRCRAFT Unmanned Aerial Vehicle "Drones"
Different Sizes for Different Uses . Create some new uses
FLUKE The Wealth Building Game of Accidental Inventions
A True to Life Simulation of Corporate America
IROBOT Military and Household Robots
Indestructable Little Helpers that lift chairs and follow people
NANOBRICKS Mind Controlled Vehicles and Toys
Brain waves power the nano robot and ball. Thoughts are really powerful to move and levitate things.
TECHSHOP LED Throwies -
Can You Create and String Electrical Circuits? They make for Electrifying lapel and hair decorations
Our goal is to get parents
inventing with their children. "Parents are an untapped
resource for promoting STEM (Science, Technology, Engineering and Mathematics)
motivation," Harackiewicz and her team concluded, "and the results of our study demonstrate
that a modest intervention aimed at parents can produce significant changes in
their children's academic choices.” (JM Harackiewicz, 2012)[1]
[1] Harackiewicz JM, Rozek CS, Hulleman CS, and Hyde JS (2012). Helping
Parents to Motivate Adolescents in Mathematics and Science: An Experimental
Test of a Utility-Value Intervention. Psychological Science, pages 899-906
GROOM YOUR CHILDREN AS INVENTORS
with these FREE E-Books expires 2/19 midnight
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Play always creates a positive emotional experience for everyone involved. Uplift, Inc. created Catalyst of the Invention Revolution Play Date to inspire parents to play with their middle schoolers. Children naturally synthesize, analyze, create and transfer knowledge while in play. It improves their problem solving skills.